Roderick

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Roderick Il'Baren

Male human wizard 4/wizard of high sorcery 16

NG medium humanoid

Init: +2 Senses: Listen +12, Spot +12

Languages: Abanasinian, Common, Draconic, Qualinesti, Silvanesti, Solamnic


AC 28 (+2 dex, +5 dodge, +6 force armor, +5 deflection)
touch 22 (19 against incorporeal)
flat-footed 26

HP 72 (20d4+20)

Immune Fear effects

Resist Spell Resistance 29, Mind Blank

Fort +16, Ref +21, Will +31
includes +4 resistance bonus from robe of the archmage, +1 luck bonus from Prayer, +1 morale bonus to Will saves


Speed 30

Melee quarterstaff +13/+8 (1d6+1; x2)
includes +1 to hit and damage from Prayer, +1 to hit from Bless and Heroes Feast

Base Atk +10/+5; Grp +10

Special Actions

Combat Gear staff of fire, robe of the archmage (white), headband of intellect +2

Wizard Spells Prepared (CL 20th, 12/12/11/11/10/9/8/8/6/5)

9th - Chain Lightning (Maximized)+, Mage's Disjunction x2, Meteor Swarm+, Prismatic Sphere, Time Stop x2

8th - Dimension Door (Quickened), Dispel Magic (Quickened), Mind Blank x2*, Polymorph Any Object, Prismatic Wall

7th - Fireball (Quickened), Forcecage, Lightning Bolt (Quickened), Limited Wish, Mage's Sword, Prismatic Spray x2, Spell Turning

6th - Antimagic Field, Chain Lightning x2, Disintigrate, Mage's Lucubration, Mass Bull's Strength, Wall of Iron, True Seeing

5th - Break Enchantment, Dismissal, Scorching Ray (Maximized) x2, Telekinesis, Transmute Rock to Mud, Wall of Force x2

4th - Dimension Door, Dimensional Anchor, Dispel Magic (Silent), Mnemonic Enhancer, Remove Curse, Stoneskin x4, Wall of Fire

3rd - Clairaudience/Clairvoyance x2, Daylight, Fireball, Fly, Haste x2, Lightning Bolt, Nondetection, Slow x2

2nd - Detect Thoughts, Knock, Levitate, Protection from Arrows x4, Scorching Ray x2, Shatter, Spider Climb

1st - Comprehend Languages, Enlarge Person, Feather Fall, Jump, Magic Missile x3, Reduce Person, True Strike x4

0th - Mage Hand x2, Mending x2, Prestidigitation x2, Read Magic x2, Resistance x4


Abilities Str 10, Dex 14, Con 12, Int 21(23), Wis 14, Cha 14

SQ Contingency (If HP < 0, Limited Wish: Cure Severe Wounds), Innate Spell (Greater Dispel, 3/day), Permenant Spells (Arcane Sight, Darkvision, Greater Mage Armor, See Invisibility, Shield of Faith, Spell Resistance)

Feats Brew Potion, Eschew Materials, Extend Spell (2), Innate Spell (Greater Dispel), Maximize Spell (3), Quicken Spell (4), Scribe Scroll, Silent Spell (1), Spellcasting Prodigy, Still Spell (1), Sudden Maximize (1/day)

Skills Balance +6, Bluff +6, Concentration +21, Craft (Alchemy) +15, Craft (Calligraphy) +13, Decipher Script +11, Diplomacy +14, Gather Information +6, Heal +12, Knowledge (Arcana) +17, Knowledge (Astrology) +9, Knowledge (Religion) +12, Knowledge (Dragons) +7, Knowledge (History) +15, Listen +12, Perform (Singing) +5, Profession (Herbalist) +12, Ride +7, Search +9, Sense Motive +14, Sleight of Hand +8, Spellcraft +27, Spot +12, Swim +2

Possessions Combat gear, pearl of power I, II, III, and IV


Magic of Defense Extend or empower any abjuration spell; 6/day, spontaneous

Magic of Radiance Alter half of a spells damage into "radiant" damage; 6/day, spontaneous

Magic of Resistance May counter a spell using a spell of the same school and higher level; +6 to dispel checks

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